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	<title>Comments on: Blender 3d Soccer Ball (Football) Tutorial</title>
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	<link>http://limn.0fees.net/2008/06/12/blender-3d-soccer-ball-football-tutorial/</link>
	<description>A website of Art, Coding and Tutorials</description>
	<pubDate>Thu, 17 May 2012 13:53:20 +0000</pubDate>
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		<title>By: Jake</title>
		<link>http://limn.0fees.net/2008/06/12/blender-3d-soccer-ball-football-tutorial/comment-page-1/#comment-28</link>
		<dc:creator>Jake</dc:creator>
		<pubDate>Tue, 28 Oct 2008 16:44:40 +0000</pubDate>
		<guid isPermaLink="false">http://limn.0fees.net/?p=6#comment-28</guid>
		<description>What I did was select all Pentagons (colored black) and extruded it all at once. Right click, before you move it, then while it is still selected just scale it about 1.01 or your pref.(Click your comma Key before you scale it, to scale around your bounding box) You can also do this with the hexagon's but you have to only select the one's that are not touching each other. The way I selected the faces was pushing the B Key twice to get the select "brush." Saves a bunch of clicking. Hope this saved some time =) Oh and, Happy Blendering!</description>
		<content:encoded><![CDATA[<p>What I did was select all Pentagons (colored black) and extruded it all at once. Right click, before you move it, then while it is still selected just scale it about 1.01 or your pref.(Click your comma Key before you scale it, to scale around your bounding box) You can also do this with the hexagon&#8217;s but you have to only select the one&#8217;s that are not touching each other. The way I selected the faces was pushing the B Key twice to get the select &#8220;brush.&#8221; Saves a bunch of clicking. Hope this saved some time =) Oh and, Happy Blendering!</p>
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		<title>By: Alex</title>
		<link>http://limn.0fees.net/2008/06/12/blender-3d-soccer-ball-football-tutorial/comment-page-1/#comment-10</link>
		<dc:creator>Alex</dc:creator>
		<pubDate>Sat, 16 Aug 2008 18:21:56 +0000</pubDate>
		<guid isPermaLink="false">http://limn.0fees.net/?p=6#comment-10</guid>
		<description>Your blog is interesting! 
 
Keep up the good work!</description>
		<content:encoded><![CDATA[<p>Your blog is interesting! </p>
<p>Keep up the good work!</p>
]]></content:encoded>
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	<item>
		<title>By: Jay</title>
		<link>http://limn.0fees.net/2008/06/12/blender-3d-soccer-ball-football-tutorial/comment-page-1/#comment-9</link>
		<dc:creator>Jay</dc:creator>
		<pubDate>Tue, 05 Aug 2008 14:19:03 +0000</pubDate>
		<guid isPermaLink="false">http://limn.0fees.net/?p=6#comment-9</guid>
		<description>Interesting tutorial!

Another way is to create a Icosahedron (use script Poliedri Platonici - from blender.org) and just bevel the corners in edit-mode. Finish!

But I admit that I like your ball more, because it's nicely rounded.</description>
		<content:encoded><![CDATA[<p>Interesting tutorial!</p>
<p>Another way is to create a Icosahedron (use script Poliedri Platonici - from blender.org) and just bevel the corners in edit-mode. Finish!</p>
<p>But I admit that I like your ball more, because it&#8217;s nicely rounded.</p>
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	<item>
		<title>By: Leo</title>
		<link>http://limn.0fees.net/2008/06/12/blender-3d-soccer-ball-football-tutorial/comment-page-1/#comment-8</link>
		<dc:creator>Leo</dc:creator>
		<pubDate>Tue, 29 Jul 2008 21:26:47 +0000</pubDate>
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		<description>Good tutorial. Btw, you can easily create sharp seams, in edit mode select sharp edges and modify crease to 0.5</description>
		<content:encoded><![CDATA[<p>Good tutorial. Btw, you can easily create sharp seams, in edit mode select sharp edges and modify crease to 0.5</p>
]]></content:encoded>
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	<item>
		<title>By: Nickle</title>
		<link>http://limn.0fees.net/2008/06/12/blender-3d-soccer-ball-football-tutorial/comment-page-1/#comment-7</link>
		<dc:creator>Nickle</dc:creator>
		<pubDate>Sun, 27 Jul 2008 16:16:17 +0000</pubDate>
		<guid isPermaLink="false">http://limn.0fees.net/?p=6#comment-7</guid>
		<description>Nice tutorial.</description>
		<content:encoded><![CDATA[<p>Nice tutorial.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: a user</title>
		<link>http://limn.0fees.net/2008/06/12/blender-3d-soccer-ball-football-tutorial/comment-page-1/#comment-5</link>
		<dc:creator>a user</dc:creator>
		<pubDate>Fri, 25 Jul 2008 14:24:19 +0000</pubDate>
		<guid isPermaLink="false">http://limn.0fees.net/?p=6#comment-5</guid>
		<description>real football has 20 hex not 30</description>
		<content:encoded><![CDATA[<p>real football has 20 hex not 30</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Benjamin</title>
		<link>http://limn.0fees.net/2008/06/12/blender-3d-soccer-ball-football-tutorial/comment-page-1/#comment-4</link>
		<dc:creator>Benjamin</dc:creator>
		<pubDate>Fri, 25 Jul 2008 10:39:09 +0000</pubDate>
		<guid isPermaLink="false">http://limn.0fees.net/?p=6#comment-4</guid>
		<description>fantastic, keep em coming!
Now you officialy have a fan!</description>
		<content:encoded><![CDATA[<p>fantastic, keep em coming!<br />
Now you officialy have a fan!</p>
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